| > I'm sorry but why C#? Because Stardew Valley is written in it. Probably half of modern games are written in C#, too (Unity). It's not exactly an odd choice. > Isn't the big tech (Microsoft) in this case is a very big downside? No, a language being backed by big tech is a plus as long as the stack is fully open-source (which .net now is). > Why not LÖVE (Lua) for example? Because Stardew Valley uses MonoGame, not LOVE. > There is also libGDX (Java) but not sure Oracle is any better than Microsoft. Other than Minecraft, can you name one successful game written in Java? |