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by drpaneas
173 days ago
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I built a Go runtime that runs on the Sega Dreamcast, the 1999
console with 16MB RAM and a 200MHz SH4 CPU. You can write games in Go with goroutines, channels, garbage collection,
and all the language features you'd expect. It compiles using gccgo and
runs on real hardware or emulators. The project includes 3 game examples Pong, Breakout and Platformer, input handling, audio support, and integrates with KallistiOS (the Dreamcast homebrew SDK). * Star Here: https://github.com/drpaneas/godc
* Documentation: https://drpaneas.github.io/libgodc/
* Video Tutorial: https://youtu.be/ahMl0fUvzVA Happy to answer any questions about the implementation! |
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I also dig the documentation / book styling.