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by avaer
171 days ago
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Unfortunately not as significant as you'd think. The output is not automatically metrically scaled (though you can use postprocessing to fix this, it's not part of this model). And you can't really move around much without getting glitches, because it only inferences in one axis. It's also hard capped at 768 pixels + 2 layers. Besides depth/splatting models have been around for quite a while before this. The main thing this model innovates on is inference speed, but VR porn isn't a use case that really benefits from faster image/video processing, especially since it's still not realtime. This year has seen a lot of innovation in this space, but it's coming from other image editing and video models. |
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So far the best looking results are still achieved with good old mesh warping and no inpainting at all. This may change that.