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by amiga-workbench 175 days ago
I imagine because vsync and triple buffering introduce latency. There are cases like games where you don't want all that lag.
1 comments

If the goal was to reduce latency, wouldn’t you want the desktop compositor out of the way when vsync is on?
That's very true, and I believe Wayland has a DRM leasing extension just for this use case. SteamVR uses it to punch through the compositor and draw straight to the screen.