|
|
|
|
|
by a_t48
181 days ago
|
|
I miss working in Lua. Metatables are pretty powerful, and "everything is in a table" made it super easy to do hot reloading. At one point working on an iOS game, I had things set up so that when I hit save on my PC, my phone would pick up the changes and just start running the new code, as all persistent state was stored in a special table. Someday I need to look into getting the same kind of environment going for robotics, it was really a superpower. |
|
Although, we've since moved to having several distinct data structures which conceptually map to tables, but implementation and syntax-wise have differences (mostly for performance).
BTW Basis was a good idea, I remember reading about Nondeterministic replay is a big problem on platforms like ROS.