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by dijit
185 days ago
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the lead time for a new engine is about 7 years (on the low end). I don’t think any company that has given up their internal engine could invest 7 years of effort without even having revenue from a game to show for it. So the industry will likely rally around Unreal and Unity- and I think a handful of the major players will release their engines on license… but Unreal will eat them alive due to the investments in Dev UX (which is much-much higher than proprietary game engines IME). Otherwise the only engines that can really innovate are gated behind AAA publishers and their push for revenue (against investment for any other purpose). All this to say, I’m sorry to disappoint you, its very unlikely. Games will have to get smaller and have better revenues. |
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But maybe, just maybe, they could request Epic or Unity to optimize their engines better for the lower end.