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by tyami94
179 days ago
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I can't say I agree with you here, if anything FPGAs and general purpose microprocessors go hand in hand. It would be an absolute game changer to be able to literally download hardware acceleration for a new video codec or encryption algorithm. Currently this is all handled by fixed function silicon which rapidly becomes obsolete. AV1 support is only just now appearing in mainstream chips after almost 8 years, and soon AV2 will be out and the cycle will repeat. This is such a severe problem that even now, (20+ year old) H.264 is the only codec that you can safely assume every end-user will be able to play, and H.264 consumes 2x (if not more) bandwidth compared to modern codecs at the same perceived image quality. There are still large subsets of users that cannot play any codecs newer than this without falling back to (heavy and power intensive) software decoding. Being able to simply load a new video codec into hardware would be revolutionary, and that's only one possible use case. |
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That relies on "FPGAs everywhere", which is much further out than "GPUs everywhere".
I'm not sure where the state of the art is on this, but given the way that codecs work - bitstream splitting into tiles, each of which is numerically heavy but can be handled separately - how is development of hybrid codecs, where the GPU does the heavy lifting using its general purpose cores rather than fixed function decoder pipeline?