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by pranshu-raj-211
186 days ago
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I built a real time leaderboard that uses SSE (Server Sent Events) as the main access pattern.
When I tried to scale it I hit a limit of 28232 connections, with resource usage being nominal. This was very peculiar, and the post describes my journey figuring out the cause of the issue and how I went past that limit, eventually scaling to 150k connections on a single machine (and my ideas on how to take this further, as I hit memory limits at this point). |
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I'd love to learn how this can be taken further, especially how to handle request spikes and reducing memory usage.