|
|
|
|
|
by lylejantzi3rd
186 days ago
|
|
That's true, a game like Blue Prince doesn't suffer from bad engineering because of the type of game it is. There are plenty of other games, like Cyberpunk 2077, where the lack of engineering made an otherwise good game unplayable and unenjoyable. The fact remains that Blue Prince would have been more enjoyable for those people who did see those bugs had some time been spent on better engineering. |
|
My impression is that the Blow/Muratori style works well if you're the only person working on a game, or part of a very limited team, which is fair enough, but it naturally limits the scope of what you can achieve.