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by tracker1 183 days ago
I think it's maybe time for game developers to spend more effort/time on gameplay and a bit less on AAA+++ graphics that only top GPUs can handle. Maybe hard targeting iGPU/APU for mid-level support in games.

For that matter, plenty of room to remake/reskin older (fun) games... Bring the Black Mesa effect to lots of existing games.

2 comments

After I read this article, I realized that I have a huge backlog of unplayed/partially played games in my steam library. Significant chunk of those games are from Indie devs. Probably enough games to last me a year or two. Plus, most of them seem like they will run just fine at max to high settings using my 3080 Ti on a 1440p display. Point is, I really need to stop looking for the next hardware refresh so I can keep playing newer big budget titles. This and current memory prices made it easy for me to forget about upgrading for the next 2-3 years.
Fair enough on that... I had just upgraded earlier in the year, so I'm set for the next 3-5 years at least, that said, I'll probably defer my usual mid-cycle gpu upgrade and hold onto my 9070xt for a while as well, I don't see GPU/Ram prices going back to normal for another 3+ years given how many data center rollouts are planned and mostly paid for in that timeframe. My bigger concern is actually going to be electricity costs in the face of those data center rollouts.

Not to mention actual AI fears since I've started playing with the latest Anthropic models (Claude Code), it's impressive and the field is still evolving rapidly. The job market is going to get worse IMO.

Games now don’t even look good enough to justify the enormous computing power they require. They’re a stuttery and blurry mess, augmented by fake AI frames, LOD popping, weird screen space rendering defects, and so on. Graphics peaked 10 years ago.