|
|
|
|
|
by 1718627440
189 days ago
|
|
> Unfortunately, this is not possible in C++, so the user has to move explicitly (with std::move). Honestly why not? A locally used variable sounds to be very much something the compiler can reason about. And a variable only declared in a loop, which is destroyed at the end of each iteration and only read from should be able to be optimized away. I don't know Rust, I mostly write C. |
|