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by the_other 229 days ago
> I clearly remember the release of iOS7 (or maybe I'm mistaken) with its flat design in the summer of 2013. Users accustomed to the skeuomorphic style for years initially felt this change was terrible.

For the record (not that I'm in any position of note or have any real impact on any of this): I _liked_ iOS7's flat design. It felt to me like it got quite close to its intention: to highlight content, and withdraw the UI only to the bare minimum to get stuff done. It was sparse and clear enough that I didn't think about much. There were some "rules" that apps applied inconsistently (or couldn't actually be rules anyone could follow), such as where the primary action button should be (the "back" button was pretty obvious, but the "new"/"next"/"go"/"submit" would move around all three of the other corners depending on app - maybe there's no one-size-fits-all solution for that.

Sure, it lacked discoverability. I don't have a ready solution that solves for the "content-first" and "discoverable options" that I can offer.

But the flatness, the tidy icons, the slide-over layers that were at sensible and consistent illusions of height above one another all "worked" for me.