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by codeka 5002 days ago
Studies[1] have also shown that competitiveness of the game is a better predictor of aggression, rather than violence. This study does nothing to control for that, as far as I can see. Its certainly a fact that most violent games are also quite competitive.

> The study in the article you link to shows that violence decreases in the short term when a violent block buster is released, because violent individuals are busy playing.

That's right, but I fail to see how that's a flaw in the study?

[1]: http://content.usatoday.com/communities/gamehunters/post/201...