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heftig
182 days ago
To be clear, walking backwards (away from the target) reduced your bullet velocity relative to the target, reducing the damage you were doing and leading to you needing more shots.
1 comments
embedding-shape
182 days ago
And to be extra clear, either way, neither options makes me believe it was an intentional design choice.
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thunderfork
182 days ago
Systems-driven gameplay is an intentional design choice all unto itself
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embedding-shape
182 days ago
Sure, but that doesn't mean every consequence of that choice is suddenly intentional as well.
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