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by heftig 182 days ago
To be clear, walking backwards (away from the target) reduced your bullet velocity relative to the target, reducing the damage you were doing and leading to you needing more shots.
1 comments

And to be extra clear, either way, neither options makes me believe it was an intentional design choice.
Systems-driven gameplay is an intentional design choice all unto itself
Sure, but that doesn't mean every consequence of that choice is suddenly intentional as well.