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animuchan
193 days ago
It's trivially solvable with CSS though, isn't it? See the beginning of this stylesheet for example:
https://github.com/mvasilkov/board2024/blob/master/out/app.c...
— this is from my small 2024 game.
2 comments
jama211
186 days ago
Alas no, it doesn’t solve it for all browsers/use cases.
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ffsm8
193 days ago
You mean the select: none, along with the drag setting?
If so, that's not necessarily followed/applied for accessibility reasons
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animuchan
192 days ago
If your game is essentially a single canvas element, having it user-selectable clearly doesn't help accessibility in any way.
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ffsm8
192 days ago
You say that as if I've got any control over the browser on the end users device, some of which will be configured to not apply these rules globally for accessibility reasons...
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