|
|
|
|
|
by culi
185 days ago
|
|
To their credit, they specifically decided not to make a big deal out of AR like Meta did and keep production small and expensive. They realized the tech wasn't ready for a mass adoption campaign. I'd say Apple, overall, has been pretty cautious with AR. I wouldn't be surprised if they even have the guts to cancel that project entirely like they did with self-driving cars |
|
I'd also go as far as to say that Apple knew they could have made the Vision Pro better. It should be running a real computer operating system like the headset Valve is making, and Apple knows that. The arbitrary insistence on iPad-tier software in a $3,500 headset guaranteed it was unlovable and dead-on-arrival.