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by tactics6655
203 days ago
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Yes — the ultimate goal is to develop an interpreter that includes a complete game engine, so it might look that way. I have seven years of programming experience, so I can both write and read code; I verified the LLM-generated code and fixed bugs by comparing it with code on GitHub. I actually wrote most of the PHP side myself. I appreciate the suggestion and will try the method you mentioned, but I found it faster to read the code myself to find and fix errors directly (the shader parts couldn’t be solved by the LLM, so I’m studying tutorials and implementing them by hand). I think that for people who didn’t major in programming, it’s still probably difficult to have an LLM produce even basic working programs. |
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