| I'll quote what the person I responded to said: > because most companies will make decisions based on time/effort/profitability, and because client-side anticheat is stupid simple and cheap, that's what they go with. Why waste their own server resources, when they can waste the user's? And my comment was a response to that statement. In context of that statement, companies are indeed choosing to prioritise their commercial interests in a way that increases the risk to the computers of their customers. > Not to mention these abstract "the company" positions completely ignore all the passionate people who actually make video games Irrelevant. Companies and their employees are two different distinct entities and a statement made about one does not automatically implicate the other. Claiming, for example, that Ubisoft enables a consistent culture of sexual harassment does not mean random employees of that company are automatically labeled as harassers. Coming to anti-cheat, go ahead and fight them all you want. That's not a problem. Demanding the right to introduce a security backdoor into your customer's machines in order to do that, is the problem. |