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by enneff
200 days ago
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The marketing works because online games get destroyed by cheats. Losing in online games can be full of “feel bad” moments, even without cheaters (network issues, cheesy tactics, balance issues). To think that your opponent won because they outright cheated just makes you wanna quit. I’ve seen so many players saying “look you can own my entire pc just please eliminate the cheating.” It would be great to see more of a web of trust thing instead of invasive anti cheat. That would make it harder for people to get into the games in the first place though so I don’t know if developers would really want to go that way. |
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I predict that hacker news in particular will dislike using facial recognition technology to allow for permanent ban-hammers, but frankly this neatly solves 95% of the problem in a simple, intuitive way. Frankly, the approach has the capacity to revitalize entire genres, and theres lots of cool stuff you could potentially implement when you can guarantee that one account = one person.