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by rallyforthesun
205 days ago
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Most implementations of 3d gaussian splats are static. They are based on pointclouds and not polygons. As these are captured with images and generated from them, the process has no semantic understanding of its content.
There is no technical way to rig each flower or move vertices like in traditional 3d animation.
It is mainly a pointcloud with no segmentation. But there are projects working on the semantic part, which could open a way to animate the detected objects individually in future. |
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