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by Goronmon
197 days ago
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Cheating still exists and will always exist in online games. Sure, but you still have to make a serious attempt or the experience will be terrible for any non-cheaters. Or you just make your game bad enough that no one cares. That's an option too. |
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If you don’t need real-time packets and can deal with the old school architecture of pulses, there’s things you can do on the network to ensure security.
You do this too on real-time UDP it’s just a bit trickier. Prediction and analysis pattern discovery is really the only options thus far.
But I could be blowing smoke and know nothing about the layers of kernel integration these malware have developed.