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by thomastjeffery 198 days ago
My point is that player-moderation scales, while corporate moderation does not. The fact that there are more players on corporate moderated servers only makes this reality more significant.
1 comments

The reality of what exists today shows that the opposite is true.

Pulling out a few games with less than 5000 players globally isn't remotely comparable to having hundreds of thousands of players daily.

It's amplified even more for games that have a global ranking system and a professional competitive scene.