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by greener_grass
201 days ago
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MonoGame is stable and still receiving updates. I would strongly suggest that for quick code-first prototypes. The boiler-plate of "load a texture and render to screen" is quite minimal - you could perhaps make a small library for yourself? It also has no opinions about how you structure your game data. This means you can represent things like a Flappy Bird clone as just a `Vector2`, rather than having to bash a graph of entities in the shape you want. |
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