| I love programming and still consider myself a programmer first, although I do a lot of other things too. If I wanted to rag on programming, I'd point out how many dysfunctional programming workplaces we have, or how our tools are always 100 times more complex than they need to be, or how setting up and managing the programming environment can take the joy right out of actually doing the work. (I could go on at length here) But overall it's a great place to be. We're the Michelangelos of the great age of machine intelligence which is yet to come. We're sketching out how it's all going to look. We're at the forefront of solving incredible problems and creating magical devices. A guy told me something back in my 20s when I was just getting started that rings true today: technology development is the one area where you can create your own reality. Not only in terms of a virtual reality, but in terms of how you want your work day to go, how you want to interact with your peers, how you get compensated, how you spend your free time. It's all up to you. This is completely unlike many other professions such as doctors where everything is tightly regimented. I worry that as the job of programming matures, we are losing track of that fundamental insight. One of the reasons I like Agile and Scrum is, when done correctly, it liberates the teams and takes them back to the way programming should be. It is rarely done correctly. |
Reminds me of the intro to SICP:
“I think that it’s extraordinarily important that we in computer science keep fun in computing. When it started out, it was an awful lot of fun. Of course, the paying customers got shafted every now and then, and after a while we began to take their complaints seriously. We began to feel as if we really were responsible for the successful, error-free perfect use of these machines. I don’t think we are. I think we’re responsible for stretching them, setting them off in new directions and keeping fun in the house. I hope the field of computer science never loses its sense of fun. Above all, I hope we don’t become missionaries. Don’t feel as if you’re Bible salesmen. The world has too many of those already. What you know about computing other people will learn. Don’t feel as if the key to successful computing is only in your hands. What’s in your hands, I think and hope, is intelligence: the ability to see the machine as more than when you were first led up to it, that you can make it more.” — Alan J. Perlis (April 1, 1922 – February 7, 1990)