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by benlimner 200 days ago
Could, yes.

I’ve tried it in 2d to pretty good success. It’s a bit low on my list of items to add, partially because I have a hunch that calculating and projecting thousands of vectors is going to cost more compute than simply accepting coordinates and drawing lines.

1 comments

Modern CPUs do billions of floating point operations per second. Calculating and projecting thousands of vectors is pocket change. On a GPU it’s even more laughably small.