| For P2P multiplayer with Svelte/SolidJS, SyncKit might not be your best fit because: - It's client-server (not P2P) - No Svelte adapters yet (coming in v0.2.0) - Multiplayer games usually need P2P for lower latency Better options for your use case: - Jazz (jazz.tools) - Purpose-built for P2P collaborative apps - TinyBase - Perfect signal model for Svelte/Solid, but you'd add your own sync - Yjs - Mature CRDT with good P2P support - RxDB - Heavier but has everything (queries, reactive, plugins) If you went client-server instead of P2P, SyncKit would work once v0.2.0 adds Svelte support. What's your preference? P2P or client-server? That'll determine the best fit. |