|
|
|
|
|
by joecool1029
205 days ago
|
|
> Create your own art or pay the artist. > You wouldn’t scold me for hiring a cheap programmer to get the work done. It’s literally the same. There is no difference, either you acknowledge AI is potentially a useful tool to lower costs of development (especially important for indie devs) or it’s exploitative and puts both artists and programmers out of a job. There’s plenty of things in the art workflow that can be automated same as code, pay an artist to do key frames/storyboarding and use the AI to animate between them? Is this exploitative? EDIT: I’m reminded of this thread from 2019 about a successful game dev that admits their games look like shit due to cheaping out on art: https://news.ycombinator.com/item?id=20804998 |
|