|
|
|
|
|
by gf000
201 days ago
|
|
And you would get garbled up bytes in application logic. But it has absolutely no way to mess up the runtime's state, so any future code can still execute correctly. Meanwhile a memory issue in C/Rust and even Go will immediately drop every assumption out the window, the whole runtime is corrupted from that point on. If we are lucky, it soon ends in a segfault, if we are less lucky it can silently cause much bigger problems. So there are objective distinctions to have here, e.g. Rust guarantees that the source of such a corruption can only be an incorrect `unsafe` block, and Java flat out has no platform-native unsafe operations, even under data races. Go can segfault with data races on fat pointers. Of course every language capable of FFI calls can corrupt its runtime, Java is no exception. |
|
In C, yes. In Rust, I have no real experience. In Go, as you pointed out, it should segfault, which is not great, but still better than in C, i.e., fail early. So I don't get or understand what your next comment means? What is a "less lucky" example in Go?
> If we are lucky, it soon ends in a segfault, if we are less lucky it can silently cause much bigger problems.