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velcrovan
206 days ago
If only the “just snow” one would have had the snow floating down (instead of, inexplicably, up)!
3 comments
keyle
205 days ago
I added DIRECTION, and use it agains the `q`. 0.25 makes them fall slowly.
#define DIRECTION 0.25 // usage: vec2 q = DIRECTION * uv * (1.0 + fi * DEPTH);
be sure to tweak the rest, it's fun!
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phatskat
205 days ago
The shader is pretty small, I bet a little fiddling with changing minuses to plus signs would fix that right up (or down)!
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volemo
205 days ago
Simply rotate your monitor. /j
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