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Personally, coming from higher level languages (Python, TS, Java, C#) I've found Go by far the easiest to get productive in. You're probably right that for trivial examples C is, in principle, the simplest to learn and understand. But in reality, non-trivial C projects come with complex build systems, makefiles, macros, endless compiler flags... I've found it pretty hard to, for example, fork a moderately-sized C project and modify it. Hell sometimes even building it is a challenge when you don't understand make/build system errors and how to set up and configure C projects. Go, however, i could just get up and running. Simple to use modules, simple to import dependencies, simple to build projects, great centralized documentation. Now granted do i fully understand all the nuances of things like pointer receivers and generics? No, but i don't really understand memory allocation in C either to be quite honest, and I've spent more time trying to understand C in my life than i have Go (please understand: extremely little in both cases) Rust does seem similarly impenetrable honestly, except that it seems much easier to build and manage Rust projects. But I definitely can't even just read Rust code and get it the way i can Go (or even C) |
Programming beginners (to whom my statement applied) lack preconceived notions about what programming "should" be like. They build their mental models around C's paradigms from the start, avoiding the cognitive dissonance experienced by those expecting automatic memory management or rich standard libraries and integrated build systems.