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by colonCapitalDee
209 days ago
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Great article. Can confirm, writing performance focused C# is fun. It's great having the convenience of async, LINQ, and GC for writing non-hot path "control plane" code, then pulling out Vector<T>, Span<T>, and so on for the hot path. One question, how portable are performance benefits from tweaks to memory alignment? Is this something where going beyond rough heuristics (sequential access = good, order of magnitude cache sizes, etc) requires knowing exactly what platform you're targeting? |
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And yes, once all the usual tricks have been exhausted, the nest step is looking at the cache/cache line sizes of the exact CPU you’re targeting and dividing the workload into units that fit inside the (lowest level possible) cache, so it’s always hot. And if you’re into this stuff, then you’re probably aware of cache-oblivious algorithms[0] as well :)
Personally, I almost never had the need to go too far into platform-specific code (except SIMD, of course), doing all the stuff in the post is 99% of the way there.
And yeah, C# is criminally underrated, I might write a post comparing high-perf code in C++ and C# in the future.
[0]: https://en.wikipedia.org/wiki/Cache-oblivious_algorithm