I wish Apple had made a point to support Vulkan. I know about MoltenVK and all that fun stuff, but for a time, there was a graphics API that worked on all of the major platforms: OpenGL.
Vulkan was meant to succeed OpenGL, and despite my annoyances with the API, I still think that it's nice to have an open standard for these things, but now there isn't any graphics API that works on everything.
Vulkan was meant to succeed OpenGL, and despite my annoyances with the API, I still think that it's nice to have an open standard for these things, but now there isn't any graphics API that works on everything.