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by DeathArrow
205 days ago
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>Maybe unpopular opinion: only a relative handful of developers working on actually making game engines need the detailed control Vulkan gives you. If you make a game instead of a game engine, you can use one of the existing engines. |
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The other big push would be Epic cutting royalties until you're earning a significant amount, which would encourage studios not to hire or allocating as much resources to in-house.