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by bilekas
204 days ago
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> They can just release a Windows native anti-cheat-anti-piracy feature. Unless it's a competitive game and it's a significant improvement on current anticheat systems I don't see why game developers would implement it. It's only going to reduce access to an already increasing non-windows player base, only to appease Microsoft? Also in order to circumvent a Windows native version wouldn't that be extremely excessive and a security risk? To be mostly effective they would need to be right down the 0 ring level.. just to spite people playing games outside of Windows? |
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On the other hand, using an official Microsoft anticheat that's bundled in Windows might not be seen as "installing a rootkit" by more privacy-conscious gamers, therefore improving PR for companies who choose to do it.
In other words, Microsoft would steamroll this market if they chose to enter it.