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What I learned from analyzing ultra-lightweight browser racing games
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1 points
by zduoduo
210 days ago
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I’ve been studying how extremely small browser racing games manage to feel surprisingly smooth even without real physics engines. Most of the interesting parts come from:
– camera damping rather than car physics
– simplified friction curves
– fake drift angles
– velocity clamping that makes the handling feel stable
– micro-delays that give a sense of weight I wrote a small breakdown and included a playable demo in case anyone is curious. https://www.glitchkarts.pro/ |
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