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by stetrain
204 days ago
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Even before you get to "value to shareholders" you have to actually pay your developer salaries to update the game. Where does that money come from when you're updating a game that's been on the market for 10 years and sales of new copies have tapered off? Free major updates make your existing customers happy but don't pay salaries. This is why so many games have moved to some kind of ongoing revenue model with Battle Passes, cosmetics, item marketplaces, etc. |
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Or just eliminate copyright entirely and focus on economic models that are based on funding creation. You raise money to build the thing, and once it's built, it's there for all.