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You do not have to compete with yourself, or anyone, to get better. Getting better comes from collaborating: - Being attentive to your practice (i.e. recording, going over your work, etc.) - Asking, and taking the advice of other people in your field (i.e. find places where there are people older than you who have done the same tasks, and consult with them) - Being exposed to diversity of thought (i.e. teams more diverse in culture, race, and gender, consistently come up with a better array of solutions — this directly benefits you, helps you think along alternative dimensions and perspectives, exposes errors you may have encoded) - With art, taking on voluntary restrictions to inspire you — art prompts, game jams, etc. Sure, some of these can be framed as competition — maybe you might frame being attentive to your practice as competing with your past self, and taking voluntary restrictions as competing with the others in the game jam or whatever — but I very, very much prefer to frame them as collaborating — in a solo practice session, you're collaborating with yourself to find the flaws and fix them, in a game jam session, you're collaborating with those around you to produce lots of interesting and good art. In many cases, you literally cannot improve without depending on the advice of those around you — another perspective, a second pair of eyes, the well-worn advice of the 40yro burned out techies. Framing those as competition will actively just burn you out, in the end (or otherwise people will pick up on it and be less likely to help you, lol). |
If you practice the same thing over and over, you won't get better. If you fail, figure out what you did wrong, and improve, that's competition.
"Asking, and taking the advice of other people in your field"
I will agree with you here.
"teams more diverse in culture, race, and gender,
'diversity of thought' has nothing to do with race, gender, or culture. I've found that many companies will use inferior ideas just to say that they are 'diverse'.
You also have to be careful, because when you take too many ideas from people that lack experience/expertise, you have to tune out the noise.
I do agree you need to get a wide array of ideas, though, regardless of race, culture, or gender.
"in a game jam session, you're collaborating with those around you to produce lots of interesting and good art."
This isn't competition, and there is a place for it..but this isn't really what we are discussing.
"another perspective, a second pair of eyes, the well-worn advice of the 40yro burned out techies"
Most learning like this happens if you get stuck on something and don't want to spend lots of time on it (although failing until you succeed will allow you to learn 5X more).
However, to take what you learned and actually improve, takes competition.