| One of the things that really bugs me about python is how they keep breaking older stuff. That's a fair point, and it applies to a lot more than just programming languages. Operating systems and browsers also come to mind, for example. On the other hand, if you insist on maintaining strict backward compatibility indefinitely, you have increasing drag on every useful new feature you want to introduce. You also can't remove edge cases that should ideally never have been there, even if they make it easy to introduce a bug. In programming languages, this is the C++ effect. Building on the familiar foundation of C was a good decision by Stroustrup in the early days, and I'm sure it contributed greatly to C++'s success. On the other hand, today I believe that C++ is holding back large parts of the programming community, by being good enough in its niche that huge numbers of projects stick with it, yet lacking the expressive power, broad standard library functionality, and clean syntax/semantics that we take for granted in numerous modern programming languages. In general, the goals of stability and progress are always going to be in conflict for any platform-like software. Such software essentially defines a standard for others to program against, and the entire point of standards is to create stability and common ground, but sometimes old standards don't adapt well to incorporate new ideas. I suspect the best we can ever do is restrict major changes, which in practice means those where the old code cannot be automatically converted to get the same behaviour on the new system, to major releases. Minor changes that can be automatically converted are much less of a problem, as long as the "breaking" version of the platform comes with a simple conversion tool. To be fair to the Python developers, this is essentially what they've done with the jump from Python 2 to Python 3. There is a tool to deal with converting the trivia, and most of the breaking changes were in the initial jump and acknowledged as such. There probably is a case for making fewer, if any, breaking changes in minor releases. On the other hand, if you're looking at an estimated period of five years to migrate the bulk of the community from one major version to the next, there is probably a fair case for allowing a few smaller but incompatible changes in minor versions as well, as long as their effects are clear and only within a tightly controlled scope so they don't unduly disrupt everyone they aren't there to help. |
Other than that language itself being incompatible with previous releases there is the added burden of having to maintain a whole ecosystem, not unlike many frameworks and their plug-ins.
Many people will write some module or other and will make it available for others to build on, and then an upgrade will break the module. The module creators have since moved on and are no longer supporting their brainchildren.
Fortunately with open source you actually can fix these problems - most of the time - but there is not always time or opportunity to do so.
Backwards compatibility is what made microsoft a dominant market force, I believe that you mess with it at your peril.