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by sfpotter
212 days ago
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Nice. I'd be curious to see if this has already been done in the literature. It is a very nice and useful result, but it also kind of an obvious one---so I have to assume people who do work on computing matrix functions are aware of it... (This is not to take anything away from the hard work you've done! You may just appreciate having a reference to any existing work that is already out there.) Of course, what you're doing depends on the matrix being Hermitian reducing the upper Hessenberg matrix in the Arnoldi iteration to tridiagonal form. Trying to do a similar streaming computation on a general matrix is going to run into problems. That said... one area of numerical linear algebra research which is very active is randomized numerical linear algebra. There is a paper by Nakatsukasa and Tropp ("Fast and accurate randomized algorithms for linear systems and eigenvalue problems") which presents some randomized algorithms, including a "randomized GMRES" which IIRC is compatible with streaming. You might find it interesting trying to adapt the machinery this algorithm is built on to the problem you're working on. As for Rust, having done a lot of this research myself... there is no problem relying on BLAS or LAPACK, and I'm not sure this could be called a "wall". There are also many alternative libraries actively being worked on. BLIS, FLAME, and MAGMA are examples that come to mind... but there are so many more. Obviously Eigen is also available in C++. So, I'm not sure this alone justifies using Rust... Of course, use it if you like it. :) |
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The blog post is a simplification of the actual work; you can check out the full report here [1], where I also reference the literature about this algorithm.
On the cache effects: I haven't seen this "engineering" argument made explicitly in the literature either. There are other approaches to the basis storage problem, like the compression technique in [2]. Funny enough, the authors gave a seminar at my university literally this afternoon about exactly that.
I'm also unfamiliar with randomised algorithms for numerical linear algebra beyond the basics. I'll dig into that, thanks!
On the BLAS point, let me clarify what I meant by "wall": when you call BLAS from Rust, you're essentially making a black-box call to pre-compiled Fortran or C code. The compiler loses visibility into what happens across that boundary. You can't inline, can't specialise for your specific matrix shapes or use patterns, can't let the compiler reason about memory layout across the whole computation. You get the performance of BLAS, sure, but you lose the ability to optimise the full pipeline.
Also, Rust's compilation model flattens everything into one optimisation unit: your code, dependencies, all compiled together from source. The compiler sees the full call graph and can inline, specialise generics, and vectorise across what would be library boundaries in C/C++. The borrow checker also proves at compile time that operations like our pointer swaps are safe and that no aliasing occurs, which enables more aggressive optimisations; the compiler can reorder operations and keep values in registers because it has proof about memory access patterns. With BLAS, you're calling into opaque binaries where none of this analysis is possible.
My point is that if the core computation just calls out to pre-compiled C or Fortran, you lose much of what makes Rust interesting for numerical work in the first place. That's why I hope to see more efforts directed towards expanding the Rust ecosystem in this area in the future :)
[1] https://github.com/lukefleed/two-pass-lanczos/raw/master/tex...
[2] https://arxiv.org/abs/2403.04390