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by the_af
220 days ago
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Another example: pixel art in games. Now, don't get me wrong, I'm a fan of pixel art and retro games. But this reminds me of when people complained that the latest Monkey Island didn't use pixel art, and Ron Gilbert had to explain the original "The Curse of Monkey Island" wasn't "a pixel art game" either, it was a "state of the art game (for that time)", and it was never his intention to make retro games. Many classic games had pixel art by accident; it was the most feasible technology at the time. |
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Monkey Island II's art was slightly more comic-like than say The Last Crusade but still with realistic proportions and movements so that was the expectation before CoMI.
The art style changing to silly-comic is what got people riled up.