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by creatonez 221 days ago
No, it does not always crash. This is a common misconception caused by thinking about the problem on the MMU (hardware) level, where reading a null pointer predictably results in a page fault. If this was the only thing we had to contend with, then yes, it would immediately terminate the process, cutting down the risk of a null pointer dereference to just a crash.

The problem is instead in software - it is undefined behavior, so most compilers may optimize it out and write code that assumes it never happens, which often causes nightmarish silent corruption / control flow issues rather than immediately crashing. These optimizations are common enough for it to be a relatively common failure mode.

There is a bit of nuance that on non-MMU hardware such as microcontrollers and embedded devices, reading null pointers does not actually trigger an error on a hardware level, but instead actually gives you access to the 0 position on memory. This is usually either a feature (because it's a nice place to put global data) or a gigantic pitfall of its own (because it's the most likely place for accidental corruption to cause a serious problem, and reading it inadvertently may reveal sensitive global state).

1 comments

> No, it does not always crash.

Can you give me an example that I can reproduce?

This crashes, but after doing something unexpected (printing "Wow" 4 times): https://godbolt.org/z/GPc7bEMn5