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by raphlinus
222 days ago
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The output of this renderer is a bitmap, so you have to do an upload to GPU if that's what your environment is. As part of the larger work, we also have Vello Hybrid which does the geometry on CPU but the pixel painting on GPU. We have definitely thought about having the CPU renderer while the shaders are being compiled (shader compilation is a problem) but haven't implemented it. |
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>geometry on CPU but the pixel painting on GPU
Wow. Is this akin to running just the vertex shader on the CPU?