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by tptacek 223 days ago
UB is in fact not worse than a memory safety issue, and the original question is a good one: NULL pointer dereferences are almost never exploitable, and preventing exploitation is the goal of "memory safety" as conceived of by this post and the articles it references.
2 comments

> UB is in fact not worse than a memory safety issue

The worst case of UB is worse than the worst case of most kinds of non-UB memory safety issues.

> NULL pointer dereferences are almost never exploitable

Disagree; we've seen enough cases where they become exploitable (usually due to the impact of optimisations) that we can't say "almost never". They may not be the lowest hanging fruit, but they're still too dangerous to be acceptable.

What is the worst case of UB that you're thinking of that is worse than the worst memory safety issue?
Essentially Descartes' evil demon, since there are no limits at all on what UB can do.
Can I ask you to be specific here? The worse memory corruption vulnerabilities enable trivial remote code execution and full and surreptitious reliable takeovers of victim machines. What's a non-memory-corruption UB that has a worse impact? Thanks!

I know we've talked about this before! So I figure you have an answer here.

> Can I ask you to be specific here? The worse memory corruption vulnerabilities enable trivial remote code execution and full and surreptitious reliable takeovers of victim machines. What's a non-memory-corruption UB that has a worse impact?

I guess just the same kind of vulnerability, but plus the fact that there are no possible countermeasures even in theory. I'm not sure I have a full picture of what kind of non-UB memory-corruption cases lead to trivial remote code execution, but I imagine them as being things like overwriting a single segment of memory. It's at least conceivable that someone could, with copious machine assistance, write a program that was safe against any single segment overwrite at any point during its execution. Even if you don't go that far, you can reason about what kinds of corruption can occur and do things to reduce their likelihood or impact. Whereas UB offers no guarantees like that, so there's no way to even begin to mitigate its impact (and this does matter in practice - we've seen people write things like defensive null checks that were intended to protect their programs against "impossible" conditions, but were optimised out because the check could only ever fail on a codepath that had been reached via undefined behaviour).

I'm sorry, I'm worried I've cost us some time by being unclear. It would be easy for me to cite some worst-case memory corruption vulnerabilities with real world consequences. Can you do that with your worst-case UB? I'm looking for, like, a CVE.
UB can lead to memory safety issues[0], among other terrible outcomes. Hence it’s worse than memory safety issues.

0: https://lwn.net/Articles/342330/

No, that doesn't hold logically.
I believe the point is if something is UB, like NULL pointer dereference, then the compiler can assume it can't happen and eliminate some other code paths based on that. And that, in turn, could be exploitable.
Yes, that part was clear. The certainty of a vulnerability is worse than the possibility of a vulnerability, and most UB does not in fact produce vulnerabilities.
Most UB results in miscompilation of intended code by definition. Whether or not they produce vulnerabilities is really hard to say given the difficulty in finding them and that you’d have to read the machine code carefully to spot the issue and in c/c++ that’s basically anywhere in the codebase.

You stated explicitly it isn’t but the compiler optimizing away null pointer checks or otherwise exploiting accidental UB literally is a thing that’s come up several times for known security vulnerabilities. It’s probability of incidence is less than just crashing in your experience but that doesn’t necessarily mean it’s not exploitable either - could just mean it takes a more targeted attack to exploit and thus your Baysian prior for exploitability is incorrectly trained.

> by definition

But not in reality. For example a signed overflow is most likely (but not always) compiled in a way that wraps, which is expected. A null pointer dereference is most likely (but not always) compiled in a way that segfaults, which is expected. A slightly less usual thing is that a loop is turned into an infinite one or an overflow check is elided. An extremely unusual thing and unexpected is that signed overflow directly causes your x64 program to crash. A thing that never happens is that your demons fly out of your nose.

You can say "that's not expected because by definition you can't expect anything from undefined behaviour" but then you're merely playing a semantic game. You're also wrong, because I do expect that. You're also wrong, because undefined behaviour is still defined to not shoot demons out of your nose - that is a common misconception.

Undefined behaviour means the language specification makes no promises, but there are still other layers involved, which can make relevant promises. For example, my computer manufacturer promised not to put demon-nose hardware in my computer, therefore the compiler simply can't do that. And the x64 architecture does not trap on overflow, and while a compiler could add overflow traps, compiler writers are lazy like the rest of us and usually don't. And Linux forbids mapping the zero page.