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by AgentConundrum
5011 days ago
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I don't know if this is related, but I had an issue with flash yesterday which seems to correspond to the Chrome 22 release. I was playing a game which had never had a serious issue before, and I noticed that the timing of things was way, way off. At first, I thought that my system was just lagging - I had a server VM running, Firefox (my main) always has a ridiculous number of tabs open, and I was playing the game in Chrome because I don't like logging into Facebook from my 'everyday' browser - but shutting down the most resource intensive applications did nothing for the game. Eventually I checked the plugins page and noticed that Chrome's built-in Flash plugin had re-enabled itself - I disabled it a couple weeks ago due to some video streaming issues - and it was once again the default plugin for those applications, therefore overriding the (higher version) system wide install. I'm really hoping I'm not going to have to babysit Flash every few weeks when Chrome updates, especially since there isn't always a visual cue that you're running a new version of Chrome. |
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Maybe it's just me, but I swear I didn't do anything weird to my system...