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by epaik 5005 days ago
Despite being a pretty active participant in Ludum Dare, I've never pursued the October Challenge yet.

Working on the last 10% of a game (the polish) is the hardest part of the development process; not only is it a lot of work, but at that point you're much more likely to be burned out from working on said game.

Despite this, I'm currently working on a game with great potential that I hope will end up somewhere :)

2 comments

"The first 90 percent of the code accounts for the first 90 percent of the development time. The remaining 10 percent of the code accounts for the other 90 percent of the development time." —Tom Cargill, Bell Labs

That last 10% is a killer. :)

aka 'if your work is 90% complete, you are half way done'
I participated in the first October Challenge two years ago. The timing was perfect for me since I had a project that was nearly done, but I was getting burned out, like you said, on that last 10%. The addition of a deadline helped me focus and get through it.