|
|
|
|
|
by shevy-java
229 days ago
|
|
That's pretty cool. I think it should all be bundled into scummvm, or
an extension of this such as scummvm-history or scummvm-preservation.
We could bundle all games ever written, with a focus on older games;
and ensure they are playable (be it either by released-to-the-public,
or people having privately owned copies - the point is more than an
engine should be able to make them playable on a modern computer. And
yes, we have hardware emulators, I get it, but I am thinking here more
of making sure that the code would still work as is on any computer
system really, with a focus on omdern systems.) |
|
The thing is that list is not constant and is changing overtime, depending on the usage, demand, and effort to maintain them from the debian maintainers.
I am wondering if such a collection, no matter the license, and no matter the status of the codebase is maintained somewhere (for specific unix/bsd/linux text based games)