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by Selkirk
217 days ago
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Looks like game theory interaction strategies presented with a bit of color: Stupid = Spite (lose / lose);
Helpless = Altruism (lose / win);
Bandit = Selfishness (win / lose);
Intelligent = Cooperation (win / win) The OP "Laws": Everyone underestimates the number of spiteful individuals in circulation. The probability that a certain person be spiteful is independent of any other characteristic of that person. ... and so on through ... A spiteful person is more dangerous than a selfish person. |
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