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by Razengan
218 days ago
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One thing that gets me is how there hasn't really been a language made solely for gameplay logic.. Almost every other domain has its specialized language: SQL, Julia, even HTML/CSS/JS.. but game developers still have to trundle on with general purpose languages invented 500 years ago by people who had nothing to do with games. |
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Game development can be generalized to algorithms and languages targeted to specific processors and architectures because it's a subset of programming and computer science. You can't have a DSL for design because the domain is the human mind. The design of a game like Undertale has absolutely nothing to do with the language used to develop it.
Unless you're talking about things like modelling and UV unwrapping and the like, but even then I don't see what benefit a separate language would provide.