| > if the tools are better quality and more "out of the way", this allows a greater pool of people to do their absolute best, with less friction. I think YuukiRey's point is that this is not true. The bottleneck for people to do their absolute best is almost never tool-induced friction, until you've already built a strong pre-existing skillbase. Overwhelmingly it's motivation, interest, time, energy, etc. In theory tools can help with this. In practice usually the pursuit of tooling ends up being a distraction. This is how you end up with the (overly derogatory) idea of GAS, "Gear Acquisition Syndrome." The equivalent of this for digital things is e.g. the writer who spends money and time trying to find the perfect text editor paired with the perfect keyboard paired with the perfect monitor etc, instead of just writing. There are of course exceptions where tooling is really the main unlocking feature, but those are far and few between. In fact what I get from YuukiRey is the opposite of this: > Yeah, the absolute top-tier max-talent people can do well regardless Rather it's that the best tooling only really makes sense for top-tier people, because for almost everyone else the tooling is not the bottleneck. |