|
|
|
|
|
by fhennig
234 days ago
|
|
> Today’s AI runs on GPUs — chips built for rendering video games, not thinking machines. Adapting them for AI is about as sensible as adapting a boat to travel across land. A GPU is fundamentally just a chip for matrix operations, and that's good for graphics but also for "thinking machines" as we currently have them. I don't think it's like a boat traveling on land at all. |
|
This happens to be useful both for graphics (same "program" running on on huge number of pixels/vertices) and neural networks (same neural operations on huge number of inputs/activations)